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street/shop (voxel environment)

For this environment I wanted to create a rural high street environment that had a big emphasis on light, much like shinjuku in japan. I created a bar, hotel and some other buildings which all utilise lighting effectively. To create more variation, I selected each of the buildings and mirrored them and placed them to make the street longer.

Street shop (cube) 1:7

Street shop (cube) 1:7

Street shop (front shot) 2:7

Street shop (front shot) 2:7

Street shop.2 (front shot) 3:7

Street shop.2 (front shot) 3:7

Street shop.2 (orthodox voxel view) 4:7

Street shop.2 (orthodox voxel view) 4:7

Street shop.2 (close up with hyperlighting and reflectives) 5:7

Street shop.2 (close up with hyperlighting and reflectives) 5:7

Street shop.2 (perspective render with reflectives) 6:7

Street shop.2 (perspective render with reflectives) 6:7

Street shop.3 (perspective render with reflectives and variation) 7:7

Street shop.3 (perspective render with reflectives and variation) 7:7